Ten recipes: lamp, colour lamp, thermostat, blind, lock (deferred), contact sensor (ChangeReport), scene, doorbell (raise), typed errors, and a plug as an ES module. Each reads ALEX2MQTT_USERNAME, _PASSWORD and _ROOT_TOPIC and names the ones that are missing. The nine examples of 1.5.2 move to examples/legacy unchanged. test/examples.test.js starts every file with node, its broker connection sent to a broker on 127.0.0.1 (test/helpers/loopback.js), discovers the device, sends directives and checks the answers. A legacy file is started and its discovery compared with the answer the 1.5.2 build gave, recorded in test/fixtures/legacy-examples. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
41 lines
1.9 KiB
JavaScript
41 lines
1.9 KiB
JavaScript
// A scene: Alexa.SceneController. A scene is an endpoint that is not a device. It reports no state, and Activate
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// and Deactivate are answered with ActivationStarted and DeactivationStarted, which ctx.respond() sends.
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//
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// ALEX2MQTT_USERNAME=... ALEX2MQTT_PASSWORD=... ALEX2MQTT_ROOT_TOPIC=... node examples/scene.js
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//
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// "alex2node" is the installed package; inside this checkout it resolves to the built dist/.
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const { Alex2MQTT, SceneController } = require("alex2node");
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const missing = ["ALEX2MQTT_USERNAME", "ALEX2MQTT_PASSWORD", "ALEX2MQTT_ROOT_TOPIC"].filter((name) => !process.env[name]);
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if (missing.length > 0) {
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console.error(`${missing.join(", ")} not set. Set the MQTT user name, the password and the root topic of your Alex2MQTT account.`);
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process.exit(1);
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}
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const { ALEX2MQTT_USERNAME, ALEX2MQTT_PASSWORD, ALEX2MQTT_ROOT_TOPIC } = process.env;
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const bridge = new Alex2MQTT(ALEX2MQTT_USERNAME, ALEX2MQTT_PASSWORD, ALEX2MQTT_ROOT_TOPIC);
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bridge.on("connect", () => console.log("connected, discover the devices in the Alexa app"));
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bridge.on("error", (err) => console.error("bridge:", err.message));
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// What the scene sets. Replace it with your devices.
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const room = { lights: "bright", blind: "open" };
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// Alexa wants the word "scene" in the description, and the category SCENE_TRIGGER or ACTIVITY_TRIGGER
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const device = bridge.addDevice({
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endpointId: "movie-night", name: "Movie Night", categories: ["SCENE_TRIGGER"],
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description: "Movie night scene by Alex2Node",
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});
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const scene = device.add(SceneController, { supportsDeactivation: true });
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scene.on("Activate", (ctx) => {
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Object.assign(room, { lights: "dim", blind: "closed" });
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console.log("movie night on", room);
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return ctx.respond();
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});
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scene.on("Deactivate", (ctx) => {
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Object.assign(room, { lights: "bright", blind: "open" });
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console.log("movie night off", room);
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return ctx.respond();
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});
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bridge.connect();
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